๐ Custom Items (Citem)
Root command: /citem
Worlds: Spawn, Overworld, Underworld-A, Underworld-B, Pit
Access Level: Admin
The custom items command (/citem) allows you to quickly save and retrieve many of our custom items that have lots of custom data and are usually annoying or difficult to spawn in from scratch (e.g. Police Ability Tokens). Most special items will be saved as a custom item, but sometimes they'll be a voucher instead (see ๐งป Vouchers). Note that it is generally best practice to give the item to yourself and then to a player, except for the case of bound items, which must be given directly to the player they should be bound to.
Listing saved items
/citem list
Shows all currently saved custom items.
Retrieving a custom item
/citem get <itemname>
Press TAB on the item name to tab all custom items!
Retrieving a bound custom item for yourself bound to a player
/citem getbound <itemname> <player> <quantity>
Retrieves the item, but binds it specifically to that player.
Giving a custom item to a player
/citem give <itemname> <player> <quantity>
Note: It is usually better to give the item to yourself first and then use /invsee to place it in the player's inventory to avoid mistakes.
Press TAB on the item name to tab all custom items!
Giving a bound custom item to a player
/citem givebound <itemname> <player> <quantity>
Gives the item directly to the player and binds it to them.
Press TAB on the item name to tab all custom items!
Setting/Saving a custom item
/citem set <itemname> while holding the item in your main hand.
[!NOTE]
Saves an item. The name must be all one word. These are available to all admins, so make sure the name is applicable and clear. You generally shouldn't be using this command without a valid reason! :)
Setting an item will overwrite any existing citem with that name!
In case of accidental overwriting, when setting a citem that already exists, the old item under that name is given to you, so you have a copy in case you didn't mean to overwrite it.