๐ Checking Player Shops
When reviewing this policy, refer to ๐ Player Shop Management > Shop Admin for more information on each of the commands referenced. ### How To Check Player Shops
When checking player shops, the main concern is just making sure that the player shop market stays fair and no player is in some way gaining an advantage via breaking the rules.
[!TIP]
- Coordinate with other admins: Ask in admin chat (
/a) if anyone has checked player shops recently to avoid duplicate effort.- Use vanish and silent chests: Go into
/cmi vanishwhen checking shops. Make sure you have it set to open chests silently in/cmi vanishedit. This allows you to inspect chest contents even when there is an item frame or block on top of them.
Generally, you can just start by using the /sa check command to iterate through the player shops. For each shop, take a second and check the following:
- Is the player shop currently rented? If not, you can move on to the next player shop.
- Does the player shop have at least 3 different items in stock, excluding donor kit items? If not, it is in violation.
- Does the player shop follow the limit of 8 entities (item frames, armour stands, etc.)? If not, it is in violation.
- Does the player shop sell any chems, cocobinide, or cactium? If so, it is in violation.
- Is the player shop walled off / blocked off so that players cannot enter? If so, it is in violation.
- Does the player shop have decorations, such as water or lava, that exit the shop region? If so, it is in violation.
- Does the player shop have any shops that are deceitful, misleading, or scamming? If so, it is in violation.
Once you have confirmed all of the above are not in violation, move on to the next player shop. You should not have to spend a lot of time at each player shop - this should be a fairly easy process.
What To Do For Rule Violations
If you find that a shop is in violation of one of the player shop rules, you must handle it according to the specific violation type below. First, open the Shop Admin View:
/sa
Right-click on the player shop in violation in the GUI to send an in-game notice. Then, follow these punishment guidelines:
1. Shop Storage, Scamming, or Abusing the Build Region
- Punishment: 1-day ban and loss of shop.
- Command Procedure:
- Take the shop:
/arm setowner <shopID> <yourname>(or/as setowner [name]). You can repeat this command to extend the rent. - Click the shop sign to check if anyone else is added to the region, and remove them so they no longer have access.
- Start a 24-hour raffle:
/sa raffle <shopID> 24
- Take the shop:
2. Shop Not Stocked (3+ Days) with Minimum 3 Unique Items
- Punishment: Warning and potential raffle.
- Command Procedure:
- Issue a warning:
/warn <player> Player Shop Violation: Stock your shop(or similar). - Send a mail or discord message:
/mail send <player> Your shop is not stocked. You have 24 hours to correct this or the shop will be reclaimed/raffled. - Leave a physical sign inside their shop detailing the violation, as mail and warns can easily be missed.
- If not corrected after 24 hours (turns red in
/sa), unrent/claim the shop and raffle it off:/sa raffle <shopID> 24
- Issue a warning:
3. Overpriced Items
- Punishment: Warning and price correction request.
- Command Procedure:
- Pricing can be tricky. Reference prices other players are selling at, or check
/shop. - Issue a warning:
/warn <player> Fix your shop - Unreasonably priced items(or similar). - Remove the shop sign if the price is insanely high.
- Send a mail or discord message requesting they fix it.
- Pricing can be tricky. Reference prices other players are selling at, or check
4. Shop Region Overflow (Water, Lava, or Beacons)
- Punishment: Warning and clean up.
- Command Procedure:
- Remove the overflowing water/lava, or deactivate the beacon.
- Mail the player to make them aware of the rule.
- Note: This is mostly about keeping spawn tidy and does not warrant a ban/loss of shop unless they repeatedly ignore warnings.
Following Up On Violations
Once a player has been informed that their shop is in violation of a player shop rule, they have 24 hours to fix their shop so that they are no longer in violation. To view the status of player shops, open the Shop Admin View:
/sa
From here, you can see the status of each shop:
- Green: Good standing.
- Orange: Notice given within the last 24 hours.
- Yellow: Flagged for review by the player (they ran
/flagshopafter correcting the issue). - Red: Over 24 hours since notice sent, and not flagged for review by the player.
After you have checked shops, follow up within 1-2 days:
- Yellow (Review Flagged): Teleport to the shop (left-click in GUI). If fixed, right-click in
/saGUI to clear notice. If still in violation, clear notice and issue a new warning / follow up. - Red (Overdue): Teleport to the shop (left-click in GUI). If still in violation, take ownership (
/arm setowner <shopID> <yourname>) and raffle it off:
/sa raffle <shopID> 24/sa raffleinfo <shopID>can be used to view the remaining draw time and who entered.- If the raffle winner does not own a shop, the shop is transferred to them automatically.
- If the winner already owns a shop, you (the raffle creator) will receive a mail. You must follow up and arrange who the shop will go to.
Nova's Complete Shop Advice
As tradition, every admin should read and consider Nova's practical advice when enforcing player shop rules:
- Decorations: A few item frames or chests are fine to keep. I usually don't remove spare decoration/shop building blocks if they are there as well.
- Inherited Stock: If you find items stored in chests, check if they are actually left over from the previous owner. If the player just got the shop and inherited the items, send them a mail or discord message asking them to clean it out quickly.
- Worthless Items: If stored items are relatively worthless or there are only a few, you can sometimes delete them and message the player, but only if the container logs show it was a one-time accident. Accidents happen, and it would feel terrible for someone to lose a shop because they were moving things around and forgot.
- Leniency: Generally, unless itโs blatantly obvious the player didnโt read the rules or just doesn't care, I tend to be more lenient about punishments that involve losing the shop. Most people are grateful for a chance to fix it before getting hit with the ban hammer, and I don't usually deal with repeat offenders. Use your best judgment. At the end of the day, it is still in the rules, so enforce it however you think is fair.